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Who Kidnapped Mother Goose?

by Garry Francis profile

Fantasy
2024

Web Site

(based on 1 rating)
1 review

About the Story

You feel your brain rattling around inside your head. Someone is shaking you.

"Wake up! Wake up!"

You rub your eyes and squint in the bright morning sunlight. You vaguely make out the silhouette of your next-door neighbour, Peter the pumpkin eater.

"Mother Goose has been kidnapped!"

That catches your attention. You spring out of bed. Mother Goose is your other next-door neighbour and a dear friend. Once Peter sees that you're out of bed, he quickly loses interest in the emergency and goes to tend to his vegetable garden. You, however, must rescue Mother Goose!


Game Details


Awards

Entrant - Text Adventure Literacy Jam 2024

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Member Reviews

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Number of Reviews: 1
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1 of 1 people found the following review helpful:
A fairytale game about rescusing a kidnapped mother goose, May 16, 2024
by MathBrush
Related reviews: about 1 hour

This is a polished parser game entered in the Text Adventure Literacy Jam.

In it, you find that Mother Goose was kidnapped, and you have to save her! On the way, you'll encounter many of the characters from Mother Goose's fairy tales.

Gameplay is classic parser style, with most of gameplay revolving around taking and dropping objects, using objects with clearly-defined uses, and talking with NPCs.

There is an odd feature of the game, where most of the time the use of an object is directly told you ('you should search this', 'you can open it', 'you can PUT IT ON something'), but other times you're merely told what you can not do, often with objects where some use would make sense. For instance, I was stymied when (Spoiler - click to show)the game told me that I needed to hide my smell, and I had (Spoiler - click to show)perfume, but the game only said (Spoiler - click to show)you don't feel like putting on the perfume. I felt like that was pretty frustrating. I found a different item later, but I thought it odd that the game had a clear solution which was just ruled out as a preference. A similar thing happened with (Spoiler - click to show)the need to make a loud sound and (Spoiler - click to show)the gunpowder. While I've spent a long time on this, these frustrations were only a part of the game and the rest was overall smooth.

I enjoyed the writing in general. The characters, while true to the stories, were also more flirtatious and/or violent than many modern adaptations of nursery rhymes, holding more true to the original versions.

Overall, a well-made game.

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This is version 1 of this page, edited by Garry Francis on 1 May 2024 at 4:22pm. - View Update History - Edit This Page - Add a News Item - Delete This Page